I give up!

So, I've been plugging away at an near infinate first person experience. Chipping of the task, reworking the generation, handling of vertices, adding actors, cities and so on. And it feels like an neverending story. And right now, it probabaly is. So I'm done, I'm giving up. Delivering a first person experience is pretty taxing. You have to generate a landscape that evokes emotions at every corner and a landscape that's mostly feel fresh. How is mine right now? Semi-interesting, but mostly barren. And it feel very incomplete. There's so much I need to do to get it done. This project needs to go on a long pause.

But, I'm cloning it. Taking with me all the good stuff and remodelling it as a top down strategic game instead. For that, the environment generation is good enough. I don't need to satisfy and invoke curiosity over a long view distance, just a small section of it.

So, nothing have been in vain. I have learned and evolved my understanding of games and environments and I take a step back until I have enough time to deliver and build what needs to be built.